Gear Set

Titan Hunters has a Gears Set system which allows players to combine 2 or 4 gears with unique bonus to your character:

Set name

2 pieces

4 pieces

Assault Rifle Master

Pow + 10%

Increase damage of Assault Riffle by 30%

Burst Rifle Master

Pow + 10%

Increase damage of Burst Riffle by 30%

Pistol Master

Pow + 7%

Increase damage of Pistol by 30%

Dual Pistol Master

Pow + 10%

Increase damage of Dual Pistol by 30%

SMG Master

Pow + 10%

Increase damage of SMG by 30%

Shotgun Master

Pow + 7%

Increase damage of Shotgun by 30%

Plasma Shotgun Master

Pow + 10%

Increase damage of Plasma Shotgun by 30%

Sniper Master

Pow + 10%

Increase damage of Sniper by 30%

Minigun Master

Pow + 10%

Increase damage of Minigun by 30%

Grenade Launcher Master

Pow + 10%

Increase damage of Grenade Launcher by 30%

Rocket Launcher Master

Pow + 7%

Increase damage of Rocket Launcher by 30%

Laser Master

Pow + 10%

Increase damage of Laser by 30%

Fire Master

Fire Element Dmg + 7%

Fire Element Dmg + 20%

Water Master

Water Element Dmg + 7%

Water Element Dmg + 20%

Toxic Master

Plant Element Dmg + 7%

Plant Element Dmg + 20%

Light Master

Light Element Dmg + 7%

Light Element Dmg + 20%

Shadow Master

Shadow Element Dmg + 7%

Shadow Element Dmg + 20%

Blazing Rampage

Fire Element Dmg + 10%

increase damage of Fire Bullet Skill by 200%

Morphling

Water Element Dmg +10%

increase damage of Water Bullet Skill by 200%

Poison Ivy

Plant Element Dmg +10%

increase damage of Plant Bullet Skill by 200%

Enlightened

Light Element Dmg +10%

increase damage of Light Bullet Skill by 200%

Big Bang

Dark Element Dmg +10%

increase damage of Dark Bullet Skill by 200%

Holy Crusader

HP + 10%

Heal yourself and party by 5% total hp after dealing damage

Dark Assassin

Crit + 10%

Increase critical rate by 10% per 10% HP lost, get maximum 50% by this way.

Tough Warrior

Def + 10%

Summon a shield that stand on the ground everytime player take damage, the shield strenght is depend on player Def.

Marksman

ASPD + 10%

Perfrom a double attack every 5 second.

Berserker

Crit Dmg + 20%

With each hit that doesn't get critical hit, Crit Dmg + 5% (Maximum 100%), reset after landed a critical hit

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